Storyboard Reverse Engineering
- Sharon 무무
- Feb 27, 2018
- 1 min read
Hello there! It's finally a term break and I decided to try something as a practice.
As a Miraculous Ladybug fan, I rewatched a random episode, Evillustrator (Season 1) and wanted to try drawing storyboard thumbnails for a scene where Chat Noir asks Marinette to assist him in dealing with Evillustrator.
Whenever I watch cartoons and films, I get curious about the different framing and camera angles, and wonder what if the same action was depicted in another framing. It's amazing to see how the story visuals flow before the production stage, viewing them as storyboards.
When I first knew about storyboards, I was told that we need to show the "key" poses and actions. I didn't get what exactly that meant, key as in key poses of for example, a walk? (contact, down, pass, up) Or key as in the main movements we want the audience to see?
However, in one class activity of storyboard reverse engineering, I finally understood that it's the main "points" of each movement. For example, if a person is walking from point A to point B, we can just draw the person at point A, and at point B.

It's cool to see these thumbnails and the episode itself being played out. I may not be very good at drawing consistently with the same proportion all the time, but I still like to think about the framing, camera movements and how the story flows, so the audience won't find it confusing when watching a film.
Thanks for dropping by!
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